AI Insights · Timothy · April 2022
Top 5 PVP Games Performance in Belarus for Q1 2022
Explore the performance trends of the top 5 PVP games in Belarus for the first quarter of 2022, including weekly downloads, revenue, and active users.
In the first quarter of 2022, the top 5 PVP games in Belarus demonstrated varying performance trends across weekly downloads, revenue, and active users. The data, provided by Sensor Tower, offers insights into the market dynamics for these popular games.
World of Tanks Blitz™ from WARGAMING Group Limited saw a fluctuation in its weekly revenue, starting at approximately $83.6K and ending the quarter at around $13.7K. Downloads for the game gradually decreased from 10.2K to 5.6K by the end of March, while active users ranged between 127.2K and 112.5K throughout the quarter.
Standoff 2 by AXLEBOLT LTD exhibited a decline in weekly revenue from $52.6K to $6.6K over the quarter. Weekly downloads showed some consistency, hovering around 12.5K at the start and ending at 9.7K. Active users remained relatively stable, with a peak of 475.9K in mid-February and closing the quarter at 403.3K.
Genshin Impact: Natlan Launch from COGNOSPHERE PTE. LTD. experienced a mixed trend in revenue, peaking at $38.1K in late January and dipping to $6.4K by the end of March. Downloads started at 5.8K and saw a drop to 3.2K. Active users showed a slight upward trend, ending the quarter at 74.9K.
Brawl Stars by Supercell had a significant decrease in revenue, starting at $23.7K and dropping to $2.2K by early March. Downloads also reduced drastically from 15.4K to just 866 by the same period. However, active users showed resilience, starting at 728.5K and peaking at 941K in early March, before stabilizing at around 820.9K.
Hero Wars: Alliance RPG from Nexters Global LTD saw its revenue peak at $29.9K in mid-February, ending the quarter at $7.4K. Downloads started at 6.2K but dropped significantly to 170 by the end of March. Active users began at 24.2K, with a dip to 12.7K in mid-March, and recovered slightly to 17.1K by the end of the quarter.
For more detailed insights and trends, visit Sensor Tower.